Monday, September 16, 2019

AAR:Congo: Kong Says: No!


     I decided to hate myself a little further in gaming by painting the Forrest Tribe for our Congo game. As I may have mentioned before, Kalissa did really well with this faction when she first played the rules at one of the Historicon conventions. So I kind of took my time on them after I figured out how they played. However, the time had come to experience this faction in their natural habitat with a scenario to capture Kong. I believe this is the second mission that is in the book. I did not really read it. For if I did, I would have really knew how much of an uphill battle this was going to be.
    I ran the White Man Expedition to capture or kill Kong, the spirit of the jungle. The forrest tribe were the defenders. I would come in to roll for fatigue from my march somewhere. Of course, I killed off one of my men just with this roll first thing! As the game played, I was not shooting very well, but Kalissa was. I thought that there was a chance she might move in for melee, since one group of my was reload their muskets. In the end, this happened to be true, but with Kong that I did not know had range of me. Yeah.....he killed the unit in one attack with no survivors. And thus, the downhill went. I was able to kill quite few tribesmen, but with no prevail to any fully dead units. Kong had 8 lives that I took down to 4. I had seven turns to do this, but only four rounds to shoot. Needless to say, I did not win. It was definitely an interesting game. Anyway, here are some more pictures. Enjoy!
























AAR: Lord of the Rings: Battle Companies: The Thrashing of the Wargs


       These are some photos of my ill-fated game challenge Elves with Warg Riders. This was the third game I have fought against Zack in Battle Companies. He started the game worried about my force. He stated this the other two games which lead to the exact opposite to occur. Maybe, this is like telling someone that they are going to "Roll a one!" Game fate says, "Challenge excepted!" So I was challenging elves that either used "Might" for heroic charge or winning initiative making Warg Riders pretty much ineffective. Their bows shot out a whole bunch of Wargs. And every hit against was a kill with except of two. However, I was able to kill one elve! Mini-goal accomplished! That said elve was perimently killed at a cost of 9 points versus my periment loss of my main leader and another at the cost 91 points. Yeah...... that was a fair trade. The theme I seem to have with this game is that it seems to hate more particular than normal. No problem!








AAR: Bolt Action: Early War Rumble


 It was a couple weekends ago, where Kalissa and I was invited over to our friend, Matthew's house to play a multiplayer Bolt Action game. He had a couple of friends from the area he moved from come over to visit and play games. What was cool about this is that I got to play on a commission mat that I made a year earlier. It did not expect that, but I am glad the Matthew was stationed at Fort Bragg. The more the merrier when when it comes to good company and wargames!
   Anyway, we ended up playing a "Three Point Defense" mission which is more of a six point one. The was an early war WWII game with the French defending against a German push. Now, since it was based on equal points, it did make for an uphill assault for the Germans. This was fine, since I figured that I probably was going to have to rely on luck. This blog is filled with my rolling luck standards. Once the artillery started falling on the Germans, things went down hill. That was at least on my side of the table. The other German player named Nathan was doing much better of an assault against my wife's French. Instead, I spend more time either taking hits or attempting assaults. For my counter French player, Jamie, he had some bad rolls as well. By turn six, it was over. Both sides for the Germans failed to take an objective, though it was much closer for victory against Kalissa. In the end, Kalissa mentioned that she would rather stick with playing with British. Either way, it was a great time, and I hope we will get to do more games like this.






















Thursday, September 12, 2019

Bungle in the Jungle: Jungle Terrain.


      As of late, I have been painting a lot of figures for Congo. I had recently finished the Forrest Tribe and thought that they should have their home as well. So I made a quick board out of some leftover fur I had that just happened to be the right size, so I did not need to cut anything, except for an inch off one side. Plus, I have all of these jungle plants that I had yet to get around to using. I wanted to see how much jungle I can do. I have some WWII Japanese to paint up and some Marines. Maybe, we will play a Normandy Firefight game in the jungle in the near future. Who knows! I think it worked out pretty good. 









AAR: Bolt Action: Whoa Mohammed Defence!


     I like to say that this post is way later than I thought. Apparently, the auto scheduler did not work.


    It is nice to have a random home game in the middle of the week. We have not had too many home games on the count of Thursdays have been Lord of the Rings related and that we have been going to Hobbytown, USA to showcase historical gaming. In this game's case, our friend, Matthew came over to test out scenario missions that are going to be used at this year's Nashcon Bolt Action Tournament that was going to be two days later. This year, Kalissa and I were not running the tournament at Nashcon this year, since they moved the convention dates from June to August. Unfortunately, this landed it at the very beginning of the school year, which is too much "Crazy" to juggle and travel nine hours back and forth. Hopefully, they will move the convention's dates back to June, so we could continue to go. We can only wish the best of luck to the guys running the Nashcon Bolt Action Tournament.
    However, Matthew and I would be playing the "Three Point Defence" mission in the book. The both of us kind of had the same problem of making last minute lists. I am not that competitive of a person normally, but I will not normally roll over for a win. Of course, my dice will say otherwise! Matthew was playing a bunch of Veteran Germans. I was running a lot of Veteran British Airborne. I ended up defending. As a side note to the board, at Kalissa and I's tournament, tall grass is rated as light cover. But since Nashcon is not ours this year, we ignored this for practice purposes.
    Overall, the game was pretty brutal for the both of us playing. The Germans did not quite make it to all of the objectives. I rolled pretty well for this game. We both had about equal amount of casualties, but we had a great time. Hopefully, this run through of a game will help Matthew on his quest for winning a tournament.