Sunday, November 26, 2017

AAR: Star Wars Imperial Assault: Continuing Our Campaign.


      It was another festive night of Star Wars: Imperial Assault. Our friend, William and I started a campaign a while back with my wife, Kalissa as the Imperials. This fits with her, because she seems to be a master as being ruthless. Such examples as having Darth Vader show up first thing on our first mission seemed a little harsh. I guess what makes this game more interesting is that Kalissa is willing to play the bad guys. She never does in our historical games.
    Either way, William and I have been told numerous times that we cannot read. Mainly, the whiskey seems to say this. This is the only game I drink playing at night. Neither of us are drunk playing this game, but it is a good excuse to use rather than admitting that are by rolling and bad decisions we would have had anyway.
   In this mission, we were suppose to find two communication terminals that were yellow inside the Imperial base. Like the rest of the campaign missions, there are always extra surprises awaiting us after certain thins happen. Such as this game, where I entered the corridor and a bunch of Red Guards were just in the way. No problem! We had seven turns to complete our mission. We did not. We were only able to find on of the two terminals, thus getting ourselves captured. How outstanding! So when we play our next mission, it will be a jail break! I will have to play that AC/DC song at the beginning.









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