Thursday, February 15, 2018

ARR: Rising Sun: Testing Out a Board Game I Wanted.


    During the last Saturday, a group of us decided to play a board game that Hugh brought over called Rising Sun.This was not a hard push for me, since this was a Kickstarter that I was really interested in. It has the whole Japanese Mythology thing going for it. It has awesome miniatures. That is almost enough points going for it. The only reason that Kalissa and I did not jump into this game was based on the whole buying a house thing. Weighing the options was pretty strait forward: House versus Board Game. The good news is that is has made its way on eBay, so it is a matter of time when my resistance is futile. In the meantime, I will just have to be slightly jealous of Hugh. This is fair enough, since he has the same feeling towards terrain I have. This could be why we have such fun games when we all play.
     Anywho, this game is based off of Japanese clan warfare with Japanese Mythology mixed in. The whole point of the game is to get the most points buy either winning wars or gain points through other means. The game really has about three turns which are seasons: Spring, Summer, and Fall. Winter ends the game must like most ancient combat. The game can have up to six players. In this game, there were the four of us. I ran the Koi Clan. Kalissa ran the Lotus Clan. Tim ran the Dragonfly Clan. Hugh ran the Fox Clan. Each clan has their own unique abilities. Example: The Dragonfly Clan can move anywhere to attack. Other clans have other abilities. The season (turn) starts off with the tea ceremony where you can make alliances with another clan to help benefit from each other or you can go solo. I like to think about it like an interesting take on the game Risk. Based on the original starting of where your clan is ranked in Honor, you can to choose the action of what is to be done first. Options range from training, movement (a setting up strongholds), harvesting, recruitment (getting benefits like monsters, Oni, and other bonuses), and down right Betrayal to your alliance. Honor can change based off of certain action like Seppuku or praying to a certain God. The point of the game is to set up in a way most beneficial to for the season's battle. Winning battles gain territories and give extra bonus points towards the end of the game. Each season repeats this. And each season has different benefits your can purchase to up your game.
    This was about a three hour game. I actually was not in last place in the game as I expected. The game was rather bloody. It definitely looks like I will have to get this game to test out the other clans..... and paint the figures. I am sure that Hugh will be painting away with them. Anyway, here were the game shots of Rising Sun. Enjoy!







No comments:

Post a Comment